* Transcript: "Problem Sleuth Walkthrough" * Permalink: http://readmspa.org/transcripts/4_000818.txt * ASCII art titlescreen: Problem Sleuth PRESS START MS Paint Adventures Walkthrough By: Andrew Hussie Started on: August 13, 2008 Completed on: E-Mail: andrewhussie@gmail.com Table of Contents 1. Introduction 2. Version History 3. Items 4. Weapons 5. Characters 6. Storyline 7. Controls 8. Game Basics 9. Walkthrough 10. Bosses 12. Battle Techniques 13. Combat Operandi 14. Character Ratings 15. Hallowed Tomb Locations 16. Bonus Candy Corn 17. Ogling Guide 18. Portal FAQs 19. Weasel Communion Tips 20. Dos and Don'ts on Diplomacy 21. Sacred Urn Checklist 22. Maps to Mystic Runes 23. Problem Sleuth's Case Files 24. Business Card Walkthrough 25. Codes n' Secrets 26. Copyright 27. Contact Info 28. Credits |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| | 1. Introduction | |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| So ok this is the third mspaint adventure called "Problem Sleuth" and it's a little (ok a lot!) longer than the other obnes like Bards quest and Jail Break. And its also harder to solve with lots of puzzles and more hard boiled lugs and nerveous dames to save then ever! So hang in there and we'll go through the adventure together, it will take a lot of IMAGINATION and some VIM and yes just a little bit of PULCHRITUDE too!!! |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| | 2. Version History | |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| As with every other guide that I've wrote, this guide is my own property! I happily made this for all to enjoy and to use, and all that I ask is that if you are planning on using this for your site, then just ask me for permission ok. I'm really easy to get along with and generally don't mind it so long as you ask for my permission first. Don't go thinking "Oh he'll never say ok, lets just rip the guide and post it anyways" because that's a flawed way of thinking. Just give it a shot sometime and you may be surprised! My e-mail box is always open! Time to get started with the adventure at hand! |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| | 3. Items | |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| -- KEY -- Description: You're quite sure there has never been a KEY on your desk, and never will be. Location: On PS's desk. Steal From: BORTHRAX, FLUTHLU, JELLIED DEMONGEIST Use with: HANDGUN BULLETS (MAX 6) Alchemy Guide: (3) CANDY CORN + (1) RUBBER TUBE + (2) ELF HAT = (1) KEY. (1) KEY + (8) DROPS WEASEL SNOT + (1) CODE MACHINE = (1) TOOTSIE ROLL. NOTE: Sells for 17 SPONDULICKS. -- TUBA -- Description: Filthiest horn you've ever seen. You'd sooner press your blowhole to the dick of a rowdy leper. Location: PS's back room, + in Elf Princess's tower. Steal From: LV. 86 EARL MOLASSES FATTS-WRAITH Use with: HORN POLISH, FATTS PAINTING, LIPS + MELODY + SOUL Alchemy Guide: (8) STRANDS PIANO WIRE + (6) GLASS SHARD + (1) ROMANCE NOVEL = (1) TUBA. (2) TUBA + (1) COUCH CUSHION + (1) IMAGINARY GRAMMAPHONE = (1) SACRED URN. NOTE: Sells for 0 SPONDULICKS. (200 if properly polished) -- SALTED MELON -- Description: Lusted after by hog-kind, nurtured protectively by weasel- nation. Luscious mouthwatering contraband. Diplomatic quagmire. Location: Weasel orchard, under WB's bed, behind speakeasy counter, in clown cottage, inside PS's reel-to-reel machine, inside Starsky bust, above dumbwaiter in PS's back room, behind hot sauce still, in dumpster in imaginary alley, in crawlspace between HD's and NB's rooms. Steal From: WEASELS, WEASEL KIND, MORTHOL DRYAX'S BONEGUARD MOUNT. Use with: MUSTARD, A LITTLE HORSERADISH, EAGER HOG Alchemy Guide: (1) MACHINE GUN + (10,000) PEZ = (1) SALTED MELON. (10) SALTED MELON + (1) CURTAIN ROD + (1) BRASS KNUCKLE = (1) REFULGENT HORN. NOTE: Sells for 3 SPONDULICKS. -- CHIPOTLE PEPPER -- Description: Hottest pepper this side of the Rio Grande! Better have a strong stomach capacity before braving this vegetable. Location: Under Ace Dick's hat. Steal From: Ace Dick. Use with: HOT SAUCE STILL. Alchemy Guide: * ASCII art rendition of first room |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| | 9. Walkthrough | |=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—| Here is a complete walkthrough of this game for beginning to end. THE FIRST ROOM: OH NO YOU'RE TRAPPED! ------------------------------------- Yes that's right. Get used to it! It happens a lot in this game, anyway, so your going to want to start messing around with a lot of stupid and useless sounding commands to waste as much time as possible and get no where. But I can help you get through some of this faster by saving you some time... but I will still be thorough so you dont miss anything... ok here we go. COMMAND: Quickly retrieve arms from safe. Try not to be fooled by the fact that the guy does not have arms! This will happen a lot in the game, you'll say where's his arms? But don't worry, he has them, its just you can't see them usually. Try to resist asking where his arms are. COMMAND: Retrieve your gun, there are dames to be rescued! There is your gun sitting on your desk, it looks really tempting to pick up and shoot... but wait not so fast, there is this weird glitch in the game that happens a lot, you'll see, it turns into a key. Ok, next lets see if we can do some thing about that door. -- SLEUTH DIPLOMACY -- Description: Allows you to acquaint recipient with your brand of diplomacy. Required Character Rating: DAPPER SWAIN Elf Tears: (1) weasel Snot: (0) Hog Slop: (0) Pie Filling: (0) Attack power: 33 Brutal Affront: 2% Savage Upbraid: 1.3% -- SUMMON HENRY CLAY -- Description: The Great Compromiser wheels and deals on your behalf, for a fee. Required Character Rating: PICAROON'S SCOURGE Elf Tears: (0) weasel Snot: (1) Hog Slop: (0) Pie Filling: (3) Attack power: -- Spondulicks levied: 3500 -- SEPULCHRITUDE -- Description: Righteous fire of charisma. Consumes recipient, host, and all who surround in scathing cyclone of personal charm. Required Character Rating: GROOM T0 THE HABERDASHER'S DAUGHTER Elf Tears: (36) weasel Snot: (12) Hog Slop: (18) Pie Filling: (29) Attack power: 480,000 Dire Animadversion: 100% [x] Find: diplomacy Next Previous Highlight all Match case * ASCII art -- CHEAT CODE 1328 -- This is for that hard part with the four kingdoms that involves every trick of diplomacy you've learned on to this point...! The kingdoms are not getting a long so Problem Sleuth has to negotiate a solution. (see part 54.3 in walkthru for this... also make sure you've sharpened the tetrix of the arbitor and have obtained the ink of squid pro quo, it will really help...) People complain that its basically impossible but personally i like to just use the Allegiance Mesh and get through it and not cheat, but if you just don't have the time you can use this code to get passed it. 2E - 55 - GM - OC 13 - CA - PQ - 32 FT - 4M - 88 - CZ [x] Find: diplomacy Next Previous Highlight all Match case * Sources: * http://www.mspaintadventures.com/?s=4&p=000818 - PS: Open one of the walkthroughs. * http://www.mspaintadventures.com/?s=4&p=000819 - PS: Scroll down a ways. * http://www.mspaintadventures.com/?s=4&p=000820 - PS: Search for 'diplomacy'. * http://www.mspaintadventures.com/?s=4&p=000821 - PS: Keep searching... * http://www.mspaintadventures.com/advimgs/ps/ps606.gif * http://www.mspaintadventures.com/advimgs/ps/ps607.gif * http://www.mspaintadventures.com/advimgs/ps/ps608.gif * http://www.mspaintadventures.com/advimgs/ps/ps609.gif * Generated by scripts and humans - corrections welcome! * http://readmspa.org/transcripts